Holdings

Bethany System


System Representative: Brother Severus
Cardinal: Reduce losses to Piety by 1 (to a minimum of 1). Themes: Creed
Zealous Personality: All colonies gain +1 Piety.


Treadwater

Size: 2, Complacency: 2 (2), Productivity: 2 (4), Order: 1 (2), Piety: 1 (2)
Mining Colony: (When exploiting resources, +2 Productivity, +2 Profit Factor for each Profit Cycle)
Communications Upgrade: (+1 Productivity, +1 Order)
Mining Facility: (+1 Productivity)

  • Mining: Mineral Resource - Gold (72)
  • // Productive //

Profit Factor: 4 [2 + 2]
Colony Leader: Elder Arkondakis: Brought from Footfall as a settler and came to lead the colony due to his natural charisma.
Not exploiting for Profit Cycle Five
Reinvesting for Profit Cycle Five

Bethany Prime

Size: 3, Complacency: 2 (3), Productivity: 1 (3), Order: 2 (2), Piety: 0 (2)
Ecclesiarchal Colony: Can decrease Piety instead of Order when required
Cultural District Upgrade (Shrines to St Drusus): +1 Piety
Agri Production Infrastructure: (+1 Productivity, +1 Complacency)
Mining Facility: (+1 Productivity)

  • Mining: Mineral Resource - Gold (72)
  • // //

Profit Factor: 3 [3]
Colony Leader: Brother Severus: Member of the Quinn Dynasty who retired to govern the colony and the system.
Exploiting for Profit Cycle Five
Reinvesting for Profit Cycle Five

Bethany Secundus

Size: 1, Complacency: 3 (5), Productivity: 0 (5), Order: 1 (2), Piety: 1 (2)
Research Colony: (When exploiting resources, +2 Productivity, +1 Profit for each Profit Cycle)
Agri Distribution Infrastructure: (+1 Productivity, +1 Complacency)

  • Placated, Orderly, Productive, Pious

Currently Exploiting: Organic Resources (48)
Profit Factor: 5 [1 + 1 + 2]
Colony Leader: Captain Machos: Originally second in command of the Malacarian regiment, left behind to govern Bethany II.
Exploiting for Profit Cycle Five
Storing for Profit Cycle Five
Currently Stored: 0/3 PF

Kurse System

Kurse Prime

Size: 1, Complacency: 2 (2), Productivity: 2 (5), Order: 1 (1), Piety: 1 (1)
Mining Colony: (When exploiting resources, +2 Productivity, +2 Profit Factor for each Profit Cycle)
Mining Facility: (+1 Productivity)

  • Mining: Ornamental Resource - Purple Marble (53)
  • Placated, Productive,

Profit Factor: 4 [1 + 1 + 2]
Colony Leader: Un-named: A mining overseer with no mentionable talent who oversees operations.
Exploiting for Profit Cycle Six
Storing for Profit Cycle Six
Currently Stored: 0/3 PF


Correct as of Day 423
of the Rogue Trader Zacharius Quinn's rule.

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