Icharus Ventium

High Born, Administratum, Seeker

Definite, Adroit, Connected, ?

Well Built, 1.89m, 88kg
Age 38
Tan, Black Hair, Green Eyes, Bright White Teeth

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Violence Solves Everything: +3 Agility, -3 Int

WS BS S T Ag Int Per WP Fel Inf
37 50'' 42 34 45' 52''' 49'' 36 61''''' 41

12/15/17/9/15/12/14/11/11/14

Wounds:

Experience: 11500/11700 (Level 6)
Fate: 4
Insanity: 1
Corruption: 0

  • Home World Bonus: Any time a highborn character would reduce his Influence, he reduces it by one less(to a minimum reduction of 1).
    • Signature Mental Trauma: Writhing Phobia
  • Background Bonus: When making requisition tests, Adeptus Administratum characters gain a +10 bonus to the availability of all equipment.
    • Signature Malignancy: Curse of Decades
  • Seeker Bonus: Seeker characters can spend a fate point to automatically succeed at an Investigate or Observe skill test with a number of degrees of success equal to their Perception bonus.

Skills:
-10: Acrobatics, Command, Pilot, Psyniscience, Stealth, Survival, Tech Use
Trained: Charm, Navigate, Athletics, Commerce, Subterfuge, Evade, Linguistics, Logic, Medicae, Remembrance, Intimidate
+10: Deceive
+20: Investigate, Observe

Talents:
Weapon Training:

  • Las
  • Solid Projectile
  • Exotic

Defence:

  • Evasive (+1 DOS on Evade tests)

Mobility:

  • Quick Draw (Ready action for 0 AP),

Investigation:

  • Keen Intuition (After failed Observe may re-roll with a -10 per attempt),
  • Canvassing (Re-Roll test to gather information from large group of people),
  • Coordinated Interrogation (+5 to Interrogate and +5 per person with this Talent)
  • Cover Up (At the GM’s discretion, the character can reduce his influence to increase his group’s subtlety. For every point of influence lost in this way, the character increases his group’s subtlety by 1d5.)
  • Contact Network (The chcaracter can use his Fellowship characteristic in place of his Influence when making requisition tests)

Mental Fortitude:

  • Cold Hearted (Immune to all uses of the Charm skill. On opposed Willpower tests, +1 DOS)

Social:

  • Public Speaking (Social skills affect Fel Bonus of characters)
  • Deceptive (Decieve affects Fel Bonus x DOS characters)
  • Mimic (Reroll Decieve or Subterfuge tests when speaking to another person)

Ranged:

  • Gunslinger (Can make a second attack with a ranged weapon at no negative)
  • Overwatch (Can use the Overwatch Action),
  • Target Selection (Ignore penalties for shooting into combat),
  • Rite of Clearing (No BS test to reload a weapon),
  • Hawk's Eye (90 degree arc for Overwatch),
  • Crippling Shot (+5 to wound effects)
  • Independent Targeting (Can reallocate hits to targets within 5m)
  • Run and Gun (Free move action after making a ranged attack)

Resilience:

  • Resilience (Fear)
  • Resilience (Psychic Powers)

Specialist:

  • Administratum
  • Adeptus Arbites

Peer:

  • Adeptus Arbites

Weapons:

  • Plasma Pistol
    • Light; 60; RoF 1/2; 3D10; Pen 2; Energy; Clip 6; 6 AP; Overcharge, Overheats, Close Quarters
  • Xeno Pistol
    • Light; 60m; RoF 3; D10+4; Impact; Clip 15; Reload 5AP; Toxic
  • 2x Autopistols w/ Silencers
    • Light; 60m; RoF 3; D10; Clip 12; Reload 2AP; Close Quarters, Silent (4)
  • Helgun
    • Basic; 120m; RoF 2; D10+4; Energy; Pen(4); Clip 24; Reload 2AP; Overcharge(5)
  • Hand Cannon
    • Basic; 60m; RoF 1/2; D10+4; Impact; Pen 2; Clip 3; Reload 4AP; Close Quarters
  • Las Pistol
    • Light; 80m; RoF 1; D10; Energy; Clip 12; Reload 1AP; Close Quarters, Overcharge (3)

Armour:
Enforcer Armour (4 H/B 3 A/L)
Right Bionic Arm (TB 6, Twice per day +20 to Str for one turn / 10 seconds in narrative time)

Equipment:
Chrono
Data-slate
Medi-kit
12 Lho Sticks
Shard of Stained Glass (Relic from highborn days)
Flat Pressed Amasec Bottle Top (Relic from days at the academy)
Multikey (+20 to Subterfuge (I) to open physical locks)
Photo Contacts

Auto-Quill
Respirator
Survival Tent



Acquired:
BQ Lasgun (+0)
Hand Cannon (-10)
Bionic Arm (-10)

Upgrades:
Investigate [100]
Observe [100]
Decieve [150]
Navigate [100]
Athletics [150]
Subterfuge [150]
Fel +5' [150]
Per +5' [150]
Int +5' [150]
Fel +5'' [200]
Per +5'' [200]
Int +5'' [200]
Decieve +10 [300]
Investigate+10 [200]
Observe+10 [200]
Canvassing [200]
Coordinated Interrogation [200]
Public Speaking [200]
Deceptive [200]
Cold Hearted [200]
Evade [200]
Quick Draw [200]
BS +5 [400]
Peer (Adeptus Arbites) [200]
WT (Las) [300]
Overwatch [200]
Target Selection [200]
Rite of Clearance [200]
Hawk's Eye [400]
Crippling Shot [400]
Independent Targeting [400]
Fel +5''' [200]
Mimic [400]
Resistance (Fear) [200]
Resistance (Psychic Powers) [200]
Evasive [200]
Investigate +20 [300]
Observe +20 [300]
Int+15 [200]
Cover-Up [400]
Contact Network [400]
Fel +20 [250]
Fel +25 [250]
BS +10 [400]
Gunslinger [600]
Agi + 5 [400]
WT Exotic [300]
Run and Gun [400]

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