Desus, The Repentant

Attributes:

Strength Dexterity Stamina
2 2 2
Charisma Manipulation Appearance
2 2 3
Perception Intelligence Wits
5 5 4

Abilities:

  • Melee: 2 Staff
  • Integrity: 2
  • Investigation: 3
  • Lore: 5
  • Medicine: 2
  • Occult: 5
  • Awareness: 2
  • Dodge: 1
  • Stealth: 1
  • Bureaucracy: 1
  • Linguistics: 2 Low Realm, High Realm, Riverspeak
  • Ride: 1
  • Socialise: 1

Personality:
Essence: 3
Willpower: 5

Virtues and Intimacies:
Compassion: 2
Conviction: 2
Temperance: 3
Valour: 2

Backgrounds:

  • Familiar: IV
    • Frosty the Dire Wolf
  • Mentor: III
    • Memories of Desus, The All Knowing

*Resources:II
*Demesne:II

Charms:

  • Excellency: Melee
  • Terrestrial Circle Sorcery
    • Essence Bolt
Attack Damage Defence
Speed Accuracy Total Excl Weapon Base Type Weapon Total Rate Range
6 0 PER+OCC+ESS 0 INT 0 L N/A N/A 0 10 x PER

* (Spd: 6. Acc: +2. Dam: 7B. Def: +2. Att-Rate: 2.)
* Death of Obsidian Butterflies

Equipment:

  • Artifact - Elemental Focus 1 setting
    • 4 Motes to attune
    • Attacks can be directed through focus
    • Elemental effects for the purpose of stunts
    • Attacks are Rate: 2, 2 x Range
    • +1 Damage per additional Mote spent
  • Staff (Spd: 6. Acc: +2. Dam: 7B. Def: +2. Att-Rate: 2.)
  • Buff Jacket (Soak: 3L, 4B. Mobility: -1. Fatigue: 2)

Frosty the Direwolf
Level 4 Familiar
Familiars act on the same tick as their owners. They act as their owners direct and can achieve near perfect communication, albeit that which could reasonably be given as instructions to an animal. They are presumed to be able to keep themselves fed and otherwise keep up with the Circle unless circumstances prohibit this.

STR 4 PER 3
DEX 3 INT 2
STA 4 WIT 3

Attack: 6 dice, 5 lethal damage
Defense: Dodge 3, 2L, 4B soak. 6 health boxes.
Ability: +1 dice to Intimidation and Tracking tests.
Special: stores 5 motes of accessible essence.

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