Mord Hunters
Table of Contents

Warband Rating:
5 x 10 [Number of Models]
+63 [Experience] [21,9,9,9,13,1,1]

118


Heroes


Wulfrick: Witch Hunter Captain

M WS BS S T W I A Ld
4 5 4 3 3 1 4 1 8
  • Equipment: Crossbow (30"; S4; Move or fire), Sword (Parry), Dagger (+1 enemy armour).
  • Skills:
    • Leader: Alies within 6" may use his leadership.
    • Burn the Witch: Hates all spell casters
    • Upgrades: Combat, Shooting, Academic, Strength, Speed.
  • Injuries:
  • Experience: 25
    • 0

Heimar: Witch Hunter

M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 7
  • Equipment: Crossbow (30"; S4; Move or Shoot), Sword (Parry), Dagger (+1 enemy armour), Lucky Charm (4+ to ignore first hit).
  • Skills:
    • Burn the Witch: Hates all spell casters
    • SKILL (FEAKES CHANGE)
    • Upgrades: Combat, Shooting, Academic, Speed.
  • Experience: 11

Otto: Witch Hunter

M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 7
  • Equipment: Crossbow (30"; S4; Move or Shoot), Sword (Parry), Dagger (+1 enemy armour).
  • Skills:
    • Burn the Witch: Hates all spell casters
    • Upgrades: Combat, Shooting, Academic, Speed.
  • Experience: 10

Konrad: Witch Hunter

M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 7
  • Equipment: Crossbow (30"; S4; Move or Shoot), Sword (Parry), Dagger (+1 enemy armour).
  • Skills:
    • Burn the Witch: Hates all spell casters
    • Upgrades: Combat, Shooting, Academic, Speed.
  • Experience: 10

Sigismund: Warrior Priest

M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 8
  • Equipment: Double-handed Weapon (+2 Strength, Strike Last), Dagger (+1 enemy armour)
  • Skills:
    • Hatred (Oliver Leader)
    • SKILL - FEAKES
    • Upgrades: Combat, Academic, Strength.
  • Experience: 14
  • Prayers:
    • Hearts of Steel (8): Allies within 8" become immune to Fear and All Alone tests. Warband gains +1 to Rout tests. Effects last until caster is knocked down, stunned, or out of action.

Henchmen


Heralds of Magnus: //Locals residents of Mordheim who seek redemption under the guidance of Sigismund //

M WS BS S T W I A Ld
4 2 2 3 3 1 3 1 8

2x Zealots

  • Equipment (Each): Spears (Strike First), Dagger (+1 enemy armour).
  • Experience: 2

Flagellant of Magnus: //Local flagellant of Mordheim who seek flagellation under the guidance of Sigismund //

M WS BS S T W I A Ld
4 3 3 4 4 1 3 1 10

1x Flagellant

  • Equipment (Each): Flail (+2S in 1st round, 2 Handed), Dagger (+1 enemy armour).
  • Experience: 1

3x Warhounds: Dire Wolves brought from the forests of Talabheim to track heretics through Mordheim

M WS BS S T W I A Ld
6 4 0 4 3 1 4 1 5

2x Warhounds

  • Equipment (Each): Big Fucking Teeth
  • Experience: Warhounds are animals and thus do not gain experience.

Money

1 Weirdstone
70GC

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