Operator Jak Malakai

Squad VIII, 7th Platoon, 12th Company, 71st Malice Regiment of Foot

Fortress World / Maverick / Light Infantry / Close Order Drill / Fieldcraft (Urban)

Plucky Operator

Aptitudes: Agility, Ballistic Skill, Fellowship, Fieldcraft, Tech, Intelligence, Finesse

WS BS S T Ag Int Per WP Fel
23 44 32 30 40' 39 34 32 26


Wounds: 9
Insanity: 0
Corruption: 0
Exp: 600/600

BASIC: Awareness, Charm, Commerce, Deceive, Inquiry, Interrogation, Logic, Medicae, Parry, Scrutiny, Security, Sleight of Hand
TRAINED: Common Lore (War, Imperium, Imperial Guard, Tech), Linguistics (Low Gothic), Navigate (Surface), Tech-Use, Dodge
+10: Operate (Surface)

Talents and Traits:
Nerves of Steel, Resistance (Fear), Sprint, Double Team, Weapon Training (SP, Las, Low-Tech), Hatred (Eldar), Technical Knock,

  • Hated Enemy: All fortress world characters gain a single Hatred Talent, where the group chosen is the enemy the fortress world has been established to defend against. However, this hatred is often so strong as to overwhelm reason and sound judgement, and all fortress world characters may be required, at the GM's discretion, to attempt an Ordinary (+10) Willpower Test in order to restrain themselves from attacking without mercy when that enemy is sighted.
  • Bred for War: Fortress worlders are loyal almost to a fault, and reluctant to disobey orders even with good reason, Jacking personal initiative, and becoming inflexible as a result. A fortress worlder must attempt a Challenging (+0) Willpower Test in order to go against the rules and regulations of the Imperial Guard.
  • Fieldcraft (Urban): When operating in Urban terrain, failed Survival and Navigate (Surface) Skill Tests may be re-rolled.

-Uniform (71st Malice) 3kg
-Fatigues (Catachan) 3kg
-One Bullpup Lasgun (90m; S/-/-; D10+3; Energy; Pen:0; Clip 60; Reload Full+Half; Reliable, +5 BS, +1 DoS on Semi-Auto) Modifications: Custom Grip, Fluid Action 3.5kg
-Stub Automatic (30m; S/3/-; D10+3; Pen 0; Clip 9; Reload Full, +1 Initiative) Modifications Trigger Adjustment 1.5kg
-Knife 1kg
-2x Frag Grenades 1.5kg, 2x Smoke Grenades 0.5kg, 4x Lasgun Charge Packs 1.6kg, 3x Stub Automatic Magazines 0.45kg.
-Flak Coat 3 (A, B) 5kg, Flak Helmet 2 (H) 2kg
-Microbead, Chrono, Auspex 0.5kg, CQ MUI, Combi-Tool 1kg, Data-Slate0.5kg, Las-Cutter4kg
-Poor Weather gear 2kg, Rucksack 2kg, Basic Tools 1kg, Mess Kit 0.5kg, Water Canteen, Blanket & Sleeping Bag 4kg, Rechargeable Lamp Pack 0.5kg, Grooming Kit 0.1kg, Dog Tags, Infantryman's Uplifting Primer 0.3kg, Combat Sustenance Rations (Two Weeks) 14kg, One Auspex 0.5kg

Carrying Capacity: 0.0/36




  • Standard equipment and training.
  • Twitchy
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