Elf, Moon Elf, Fiend Touched, Cleric of Xortivar

Age: 155 Height: 6'3"

Strength Constitution Dexterity Intelligence Perception Charisma
14 11 12 13 9 14

+1 Int, +1 Cha

Size: Medium
Move: 6m
Experience: 0/0
Taint: 4 (1st Level Disorder: Inferiority Complex)
XP:_ 2000/2000

Skills and Talents:
Linguistics (Trade Dwarf, High Elven, Low Elven, Elven Dialect, Abyssal), Literacy, Religion, War, Weapon Training (Blades, Military Blades), Command, Divine Favour (Xortivar), Magewright, Parry.
+1 Weapon Focus (Longsword)
Cleave: As a standard action you may make a single attack against every model in contact with you, starting with one then going all the way round

  • Sanguine Creature: Extremely Attractive [2] against non-Elves
  • Trance: 4 Hours Sleep a Night, count as having Light Sleeper.
  • Elven Senses: Heightened Senses +2 (All), Darkvision (Coloured)
  • Elven Grief: Check fear when he encounters or witnesses the destruction of something beautiful (artwork or music).
  • Zone of Grace: A cleric of Xortivar gives all allies within their Charisma bonus of Metres their Divine Favour bonus to resist Fear, Intimidation, Charm and Deceive and on Scrutiny and Awareness checks.
  • Tainted Form:
    • Infernal Power: +1 Str
    • Infernal Will: +1 Cha
    • Infernal Brawn: +1 Con

Equipment: 11/13
-Cold Iron Longsword w/ Duellists Grip (Heft: 2, Balance: 1; Slashing; D10; Versatile, Defensive (1))2
-Armingsword (Heft: 1, Balance: 1; Slashing; D8;)1
-Shortsword (Heft: 0, Balance: 1; Slashing; D6;Offhand)1
-Mw Clothes, Holy Icon, Satchel1
- Mw Skysteel Dagger
-Mw Winter Cloak
-Rest of Adventuers gear


Head: 0 [None]
Body: 6 [AQ Leather Shirt (2), Adamantium Scale Armour (4)] Weight 3
Arms: 5 [AQ Leather Shirt (2), Adamantium Scale Armour (3)]
Legs: 5 [AQ Leather Leggings (2), Adamantium Scale Kilt (3) (1)] Weight 2

1 Dragons
7 Drakes
7 Swords
0 Slaves

Light Horsie Justice

Strength Dexterity Constitution Intelligence Perception Charisma
12 14 13 7 12 8

Move: 12 metres
Attack: Hoof (D4; Impact; Reach [1])

Skills and Talents: Athletics, Awareness +1, Low Light Vision, Heightened Senses (Smell), Sprint, Endurance

  • Herbivore
  • Quadruped: May carry 4x it’s Strength.
  • Saddle, Saddlebags, Some Feed

Clerical Abilities:

  • Divine Favour: 17
  • Cage of Truth: Xortivar's will binds all creatures
    • A barred cage of energy (at 4x4x4). Small creatures may escape. Opposed DOS on a Charisma check to break out unless the Cleric maintains the ability as a half action. While inside opponents suffer a negative to Deceive checks and resisting interrogation equal to the Casters Divine Favour bonus.
  • Xortivar's Seeker: None can escape the justice of the righteous
    • If they can justify the ability's use within their tenants the player may reveal the exact location of a creature or object. The usual magical abilities to deny this power do not work. Through this ability Xortivar grants you knowledge of the the name of the creature or object’s location (place, name, business name, building name, or the like), geographical location and the plane of existence where the target lies (provided they are not within the realm of another deity). To find a creature with this ability, you must have seen the creature or have some item that once belonged to it. To find an object, you must have touched it at least once.
  • Blade of Justice: The blade of the just is the sharpest
    • For the player's Divine Favour bonus of rounds a specific weapon's attacks also do D6 Holy Damage.

The tenants of his worship are:
Justice is the goal of strength, force is only just in defence of the Weak
Charity is owed to everyone, for everyone has suffered
Respect is the birth right of all people, given to us by the sacrifice of others
Mercy is the duty of all who are godly
Law is the soul of the Empire, as air is the soul of the Dragon
Retribution is bought by those who would flaunt the law
Truth is the foundation of order, order the foundation of life



Parry [1500]

Cleave [2000]


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